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Quest One Guide


Medieval Party Quest One Guide

With the Medieval Party coming back on Club Penguin Rewritten, they also brought back the three quests that came with it. If you're having any problems with any of the quests, this guide is here to help you. 


The first part of quest one starts out where you have to walk to each pressure plate infront of each of the five orbs, and stand on it, triggering the orbs to light up, only then will the door open.


Next, once you go through the door, you will be in a room where you need to throw snowballs at 50 of the targets. (Don't forget to grab the free item in this room!)


Next, the maze comes. If you want to figure out the maze on your own, here's a hint: Look for the signs in the target and orb room, they serve as a key for a code. However, the order to go in to complete the maze is; Down, left, down, right, right, up.


Once you finish the maze, you will be taken to a room with a free item, and it's rather peaceful too!





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